Reset paths if wrong one is chosen part 2

This commit is contained in:
skizzerz 2015-10-30 14:16:37 -07:00
parent 8b5f757057
commit e2d8f01832

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@ -857,6 +857,7 @@ class SleepyMode(GameMode):
"you if it isn't being slowed down by the foliage, you think it's best to look for the correct side of the " +
"woods again by going back in. Cursing your bad luck, you head back into the woods."))
self.step = 0
self.on_path = set()
self.prev_direction = self.start_direction
self.nightmare_step(cli)
elif "fake2" in self.on_path:
@ -865,6 +866,7 @@ class SleepyMode(GameMode):
"woods would result in the beast catching you in short order, so you softly curse at your bad luck as you " +
"head back into the woods to find the correct path."))
self.step = 0
self.on_path = set()
self.prev_direction = self.start_direction
self.nightmare_step(cli)