Ping players when ending game due to error in join phase

This commit is contained in:
nyuszika7h 2015-08-08 22:16:06 +02:00
parent 58286e7596
commit e8fc9f01bb

View File

@ -7522,8 +7522,11 @@ def reset_game(cli, nick, chan, rest):
if var.PHASE != "join":
stop_game(cli)
else:
pl = var.list_players()
reset_modes_timers(cli)
reset()
cli.msg(botconfig.CHANNEL, "PING! {0}".format(" ".join(pl)))
@cmd("rules", pm=True)
def show_rules(cli, nick, chan, rest):