Ping players when ending game due to error in join phase
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@ -7522,8 +7522,11 @@ def reset_game(cli, nick, chan, rest):
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if var.PHASE != "join":
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stop_game(cli)
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else:
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pl = var.list_players()
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reset_modes_timers(cli)
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reset()
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cli.msg(botconfig.CHANNEL, "PING! {0}".format(" ".join(pl)))
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@cmd("rules", pm=True)
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def show_rules(cli, nick, chan, rest):
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