Commit Graph

460 Commits

Author SHA1 Message Date
nyuszika7h
1f0a1e1303 Add a safeguard to !fdie and !frestart when a game is running 2016-04-19 16:16:59 +02:00
nyuszika7h
4ecfead19e !stasis: Use reply() 2016-04-19 15:50:51 +02:00
nyuszika7h
44ca368724 Add !stasis command to view amount of stasis you have without joining 2016-04-19 13:54:57 +02:00
nyuszika7h
29d2a1f83e Add an option for the pony to land on the tosser 2016-04-16 15:34:06 +02:00
Ryan Schmidt
f564a7a01e Don't rename functions, ever. 2016-04-11 12:44:30 -07:00
nyuszika7h
7fa7f8564f Pony tweaks 2016-04-10 22:10:47 +02:00
Vgr E. Barry
7fc0ab9f39 Fix missing message
Also remove some useless parens
2016-04-10 12:14:49 -04:00
Vgr E. Barry
952081d300 Make oracle not see through wild child's disguise 2016-04-09 17:11:07 -04:00
Vgr E. Barry
f8e1d96994 Make !myrole tell the wild child who their idol is 2016-04-09 17:05:02 -04:00
Vgr E. Barry
7b2cc43a50 Run, Forrest, Run! 2016-04-09 16:57:11 -04:00
Vgr E. Barry
4d03ed03cf Spread out "give" to the commands 2016-04-09 14:08:02 -04:00
Bryce Roesner
71ff8c34e8 Notify players in deadchat when the game ends 2016-04-07 20:50:56 +02:00
jacob1
4d480e32c6 ensure player is added to var.PLAYERS upon midgame join in maelstrom
fixes wolfchat / !simple / maybe other stuff
2016-04-06 22:55:07 -04:00
nyuszika7h
1aa18af5cb Tell players to use !join if they try to !start when no game is running 2016-04-06 18:31:44 +02:00
Ryan Schmidt
63e6c7eab5 Kill var.WOLF_GUNNERS with fire
Wolf gunners are now added to var.GUNNERS. To facilitate !revealroles,
they are also automatically given the gunner template if they were not
already a gunner or sharpshooter (otherwise their bullet count was not
listed in !revealroles, although night role messages and !myrole worked
just fine).
2016-04-05 22:40:37 -07:00
io
4e41dfe47a Add CTCP VERSION support 2016-04-04 16:18:04 -07:00
jacob1
db43486fa8 make sure admins always prints to alternate channels even when a game is running 2016-04-03 22:26:53 -04:00
skizzerz
4f1d9d8920 One slipped through 2016-04-01 10:40:12 -05:00
skizzerz
b369a0d4b3 Nothing to see here, move along. 2016-03-31 23:46:43 -05:00
Ryan Schmidt
c32b9031d3 Make use of botconfig vars for chanserv
Missed these the first time around...
2016-02-26 14:49:55 -07:00
nyuszika7h
602c99a6ff Detect op status on joining empty channel 2016-02-26 22:39:28 +01:00
skizzerz
8a49977318 Derp 2016-02-19 16:41:40 -06:00
skizzerz
6fff851350 Add event framework to allow for injecting phases 2016-02-19 15:54:02 -06:00
skizzerz
f0663d7aa4 Add var.GAME_PHASES to track when a game is in progress instead of hardcoding night/day 2016-02-19 15:04:26 -06:00
Vgr E. Barry
05bab1d83f Fix ALL THE THINGS 2016-02-11 13:55:25 -05:00
Vgr E. Barry
beb5ffd54c derp 2016-02-11 13:26:15 -05:00
Vgr E. Barry
edb9df50ea Fix error when lynching person with revealing totem 2016-02-11 12:00:04 -05:00
Vgr E. Barry
4a969f729a Fix nicks not being tracked in join phase 2016-02-09 15:25:11 -05:00
Vgr E. Barry
a10f6052a6 Track players nicks after death
Prevents horrible breakage in maelstrom
2016-02-09 12:16:29 -05:00
skizzerz
610874c5a1 Fix chained deaths on lynch and also prophet 2016-02-08 17:37:48 -06:00
skizzerz
c4cfbfca83 Prophet QOL improvements
- Redo prophet messages so that they don't split into multiple lines
- If prophet never reveals, don't bother making them pray twice
- Split prophet messages into different messages based on reveal setting
  instead of putting it together piecemeal -- this allows for easier
  customization/translation down the road.
2016-02-08 09:40:49 -06:00
nyuszika7h
00e976d1e0 Notify players in PM if they part the channel during a game 2016-02-08 08:47:01 +01:00
skizzerz
dbad8d1f09 Part 2 of 2
And as thus we sat in darkness,
Each one busy in his prayers,
“We are lost!” the captain shouted,
As he staggered down the stairs.

But his little daughter whispered,
As she took his icy hand,
“Isn’t God upon the ocean,
Just the same as on the land?”

Then we kissed the little maiden,
And we spoke in better cheer;
And we anchored safe in harbor
When the morn was shining clear.
2016-02-03 22:04:29 -06:00
skizzerz
69f72499ef Make frole only work during game 2016-02-03 20:30:15 -06:00
jacob1
32db6b131d allow using !gstats in alternate channels while a game is going on elsewhere 2016-02-01 20:54:47 -05:00
skizzerz
6738acc82c Add disabled-by-default start spam killer
Like the color/bold killers, this can be configured to kick people if
they spam !start while it is being ratelimited for them.
2016-02-01 17:32:02 -06:00
skizzerz
f3a7be45d4 Relay wolf shaman and do prefix hiding in wolfchat
Commands starting with ! will no longer be relayed regardless of if one
is in wolfchat or deadchat. All wolf roles that issue commands now have
their commands properly relayed, so hiding commands this way isn't
really any issue.
2016-02-01 10:33:43 -06:00
skizzerz
344b7b108b Don't time out night if dullahan can't do anything 2016-01-29 13:48:21 -06:00
skizzerz
3f9bf7468b Fix clone taking on the role of someone when they're also dying
This only happens for simultaneous deaths (e.g. night deaths), as
chained deaths are resolved in a fashion that makes it impossible for
the clone to know he is also dying until after he inherits the new role.

Closes #214
2016-01-27 21:15:20 -06:00
skizzerz
b29701782f Maelstrom fixes
- Correctly assign random roles upon game start
- Let people know if they're villager/cultist or whatever even on nights
  2 and beyond
2016-01-14 01:08:49 -06:00
skizzerz
9d8f77c1e1 Fix stasis messages (both display for adding stasis as well as internal message keys) 2016-01-11 22:56:04 -06:00
skizzerz
281beda634 Fix wonky message ordering if a lynch is forced 2016-01-11 19:14:42 -06:00
jacob1
9f64b13489 fix crash when trying to !swap to someone not in var.USERS (fake nicks in debug mode) 2016-01-02 01:21:45 -05:00
jacob1
9ef0696da8 fix minor issues preventing pull request #184 from being merged, closes #184 2016-01-02 01:16:34 -05:00
William Maduno | Diitto
f552a6e86e Fixes #184 (!swap, when targeting someone, should be case insensitive) 2016-01-02 01:10:02 -05:00
jacob1
cd8a3de8b3 fix being unable to join fake players in debug mode
It said they were in stasis for -1 games ... This change should only affect fake nicks, since if the user isn't in var.USERS they can't join anyway
2016-01-02 00:25:19 -05:00
jacob1
356368d7bb fix idle players not having loss logged in stats (they aren't in var.DCED_PLAYERS) 2016-01-02 00:11:15 -05:00
Ryan Schmidt
0250f59fed Fix deceit totems not canceling out properly for seer
If both seer and target have deceit totem, the result should be printed normally (e.g. the totems cancel out). They were not doing that previously, as it would route all non-village non-wolf roles into villager (e.g. harlot -> villager). Let's fix that.
2015-12-31 15:36:40 -07:00
Ryan Schmidt
48547972e9 Make is_user_stasised return a truthy value if the user is not found
This ensures that code paths that should not be run if the user is stasised are not run if we don't know the user's status. Generally we don't know the user's status because they are not in the main channel, and therefore allowing them to effectively bypass stasis by not being around is a bad thing. We return -1 to differentiate between actual stasis, and because -1 is still True when cast to boolean. This may have the effect of giving some very odd-looking error messages but that's a very minor issue.
2015-12-31 15:06:19 -07:00
skizzerz
8845dd8d7c Revert "Fix issue with !quit at the beginning of the game"
This reverts commit b342c6c53e.
2015-12-27 22:53:49 -06:00