nyuszika7h
d78d4c877e
Fix player limit, now is actually 21
2013-11-13 20:02:21 +01:00
nyuszika7h
9d1e0334f3
Update !rules
2013-11-11 20:25:38 +01:00
nyuszika7h
77be645d9c
Limit wolf gunner to 1 bullet
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It's sometimes too easy to win for wolves, even with 2 bullets.
2013-11-10 22:20:24 +01:00
nyuszika7h
5961b2b4c7
Actually add wolf #4 at 20
2013-11-10 22:10:32 +01:00
nyuszika7h
29f210b394
Fix !pony working when you're not playing
2013-11-10 22:03:49 +01:00
nyuszika7h
1f1af21401
Reduce player limit to 21
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Move wolf #4 to 20
Add cursed #2 to 18
2013-11-10 21:54:59 +01:00
nyuszika7h
8685f6aa1f
Merge branch 'master' of github.com:nyuszika7h/seerwolf
2013-11-10 21:53:11 +01:00
nyuszika7h
734d917c3e
Increase player limit to 22
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Add wolf #4 to 22
2013-11-10 21:51:35 +01:00
nyuszika7h
e096e684b5
Merge pull request #9 from xnrand/master
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Picture announcing improvements
2013-11-10 11:12:50 -08:00
xnrand
f95abc7303
Improvements to the random pictures announcing on kill
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Added a new picture, you will like this one.
Changed that one .jpg URL that actually pointed to a .gif file to .jpg.
Changed picking algorithm to have fixed chances even when adding new pictures. Uses random.choice().
We don't want to have these pictures quite as often. We once had a 1/100 chance. To balance things out a bit, a 1/50 chance should do.
2013-11-10 20:09:08 +01:00
xnrand
2cf79ee022
Merge pull request #1 from nyuszika7h/master
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Merged new commits
2013-11-10 10:50:26 -08:00
nyuszika7h
0028b15669
Merge pull request #8 from sharkk/patch-5
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add three more pictures
2013-11-10 10:47:03 -08:00
Kyle Fahringer
d34207dc67
add three more pictures
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wolfbot needs more gif
2013-11-10 13:46:06 -05:00
nyuszika7h
da0681b90d
Show admins which are !away in !admins
2013-11-06 22:39:32 +01:00
nyuszika7h
f164c51de0
Remove useless horizontal line from README.rst
2013-11-03 12:10:24 +01:00
nyuszika7h
8a177d1df1
Fix typo in README.rst
2013-11-03 12:09:24 +01:00
xnrand
9765c276c6
Fix fatal typo
2013-11-03 11:52:14 +01:00
nyuszika7h
0f17ca6637
Fix .gitignore
2013-11-03 11:37:57 +01:00
xnrand
edefe70947
Fix port in IRC URL
2013-11-03 11:33:27 +01:00
xnrand
5ea02c96b5
Merge readme changes from branch readme-rst
2013-11-03 11:32:59 +01:00
nyuszika7h
4987b4cfe2
Increase rate limit for !stats and !votes to 1 minute
2013-11-02 15:48:35 +01:00
nyuszika7h
180d36851e
Allow using !stats in PM
2013-10-16 22:34:28 +02:00
nyuszika7h
dcb7016b2f
Prevent seer from seeing themselves
2013-10-01 22:21:50 +02:00
nyuszika7h
bf504d6645
Merge branch 'update-gitignore'
2013-09-20 15:48:14 +02:00
nyuszika7h
7ac3189c58
Fix ignoring of vim swap files
2013-09-20 15:48:03 +02:00
nyuszika7h
ab2048d5ef
Merge branch 'fix-werecrow'
2013-09-18 20:20:49 +02:00
nyuszika7h
55cc34df3f
Fix werecrow dying when wolf is shot dead at night
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Previously, if a wolf was shot dead at night, any werecrows that have
observed were removed from the game without announcement, although they
would remain voiced.
For those who are curious, this is because lists are copied by reference
on assignment in Python; any changes made on the variable you assigned
the list to will be reflected in the original list. This can be avoided
by making a shallow copy of the list using `list(x)` or `x[:]`.
2013-09-18 20:14:52 +02:00
nyuszika7h
07ecfd1f88
Fix README.rst
2013-09-17 19:26:21 +02:00
nyuszika7h
053edf3bf3
Fix README.rst
2013-09-17 19:26:06 +02:00
nyuszika7h
b329fb823e
Fix flashback dog
2013-09-13 15:32:37 +02:00
nyuszika7h
6117444de8
Merge branch 'fix-wolfrelay-actions'
2013-09-12 16:37:17 +02:00
nyuszika7h
ff0078e9ec
Bold nick for actions in wolf relay
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Without this fix, a wolf team member could '/nick Someone' and leave a
fake detective paper, which is indistinguishable from a real one.
2013-09-12 16:36:24 +02:00
nyuszika7h
845150b119
Fix line endings in README.rst
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Apparently sharkk's last pull request changed the line endings to CRLF.
>_>
2013-09-11 18:09:34 +02:00
nyuszika7h
b281f7beb2
Merge pull request #2 from sharkk/patch-2
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Update README.rst
2013-09-11 09:07:01 -07:00
aLaserShark
44da66a50e
super secure flashback dog
2013-09-11 10:18:58 -04:00
aLaserShark
3566dd5886
import random
2013-09-11 10:13:19 -04:00
aLaserShark
3066870932
pointless flashback dog
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http://i.imgur.com/nO8rZ.gif
has a 1/100 chance of appearing every time someone is killed
2013-09-11 10:11:28 -04:00
nyuszika7h
68dc1440db
Fix previous commit
2013-09-07 00:42:36 +02:00
nyuszika7h
fd90e45ee4
Restore #wolfgame roles (for now)
2013-09-07 00:40:53 +02:00
nyuszika7h
6a9054fbf5
Partially revert old gun behavior
2013-09-05 21:46:10 +02:00
nyuszika7h
97a8abff45
Revert "Prevent visited harlot from being killed"
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This reverts commit f49e7371b8
.
Thinking about it, the old behavior actually makes sense. X visits Y,
and Y visits X. When wolf targets X, they find Y, and vice versa.
2013-09-05 21:44:08 +02:00
nyuszika7h
8a7ca99c75
Remove two harlot/cursed and move GA to 15
2013-09-05 21:11:57 +02:00
nyuszika7h
6131bbfd84
Remove two gunners as they are too overpowered
2013-09-05 21:08:16 +02:00
nyuszika7h
8509b370c0
Reduce chance for gunner shooting wolf if killed
2013-09-05 18:36:37 +02:00
aLaserShark
904ab78041
Update README.rst
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fix verbose
2013-09-05 11:36:45 -04:00
nyuszika7h
5dddfa3d76
Move two harlots to 13
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These roles are subject to change in the future, I'm still not sure what
would be the best role distribution.
2013-09-04 22:18:39 +02:00
nyuszika7h
da7ba385ff
Adjust gunner chances
2013-09-04 21:48:13 +02:00
nyuszika7h
eb508a906a
Move drunk to 7 players per suggestion from ecks
2013-09-04 21:39:44 +02:00
nyuszika7h
6c1ba0392e
Convert README.rst to Unix line endings
2013-09-04 20:22:28 +02:00
nyuszika7h
a821bbc511
Convert README.rst to Unix line endings
2013-09-04 20:21:48 +02:00