Commit Graph

1990 Commits

Author SHA1 Message Date
skizzerz
92741acb2f Add preliminary sleepy mode
Also new entries into ROLE_GUIDE for all of the to-be-added roles and
templates.
2015-10-25 20:04:08 -05:00
skizzerz
f166baeaa9 Add consecrate command for priests 2015-10-25 16:38:46 -05:00
Ryan Schmidt
f274f113c4 Merge pull request #170 from lutoma/vote-start
Require a minimum number of votes to start a game
2015-10-25 09:37:35 -07:00
Lukas Martini
99460a3651 Require a minimum number of votes to start a game 2015-10-25 17:21:23 +01:00
Vgr E. Barry
2127b217b7 Add deadchat and wolfchat restrictions 2015-10-23 21:51:57 -04:00
skizzerz
9f4b205c72 Add priest role
Right now only the !bless command is active, subsequent commits
will add other commands.
2015-10-23 19:51:01 -05:00
nyuszika7h
87cc9b9875 Revert "Add "HTTP Error 420: I'm a Tea(weed)pot" ping reply"
This reverts commit a7cedd2aa9.
2015-10-23 16:32:01 +02:00
nyuszika7h
a7cedd2aa9 Add "HTTP Error 420: I'm a Tea(weed)pot" ping reply
Suggested by ParuNexus.
2015-10-23 10:40:08 +02:00
Ryan Schmidt
f25f90c910 Add amnesiac to SEEN_DEFAULT
amnesiac is a hidden role, although detective-types can pierce it the seer is not a detective-type.
2015-10-22 18:58:00 -07:00
Ryan Schmidt
5b91123242 also fix 13p aleatoire
I totally misread stats and thought that village needed a boost at 14, whereas the boost was actually needed at 13. At the same time, 14 was relatively good beforehand, so needed to reintroduce something there that advantaged wolves. This may turn out to be too large of a boost, but we shall see.
2015-10-22 15:02:53 -07:00
Ryan Schmidt
16d630daa5 Rebalance high player counts for aleatoire (14+)
Village needed a bit of a boost at 14 but were too powerful at 15, so moved GA earlier but postponed hunter until 17. Wolves also needed a boost at 17 so added in a 3rd.
2015-10-22 14:53:36 -07:00
nyuszika7h
57a6879d10 Merge pull request #179 from FastLizard4/master
Add another !ping reply
2015-10-22 23:43:17 +02:00
Andrew "FastLizard4" Adams
8f4a9decdc Add another !ping reply 2015-10-22 13:53:50 -07:00
jacob1
833bdb9828 make classic majority only
Classic is old and not so fun anymore, and 7p classic always sucks when it shows up.

Cap lowered to 4p like original classic, also
2015-10-21 16:26:02 -04:00
skizzerz
738ff7a441 Fix alpha wolf biting an immunized person with retribution totem not dying from totem 2015-10-20 22:48:16 -05:00
skizzerz
5a97397cd9 Alpha wolf fixes
- Correctly logic out bite interacting with harlot, immunized, and lycan:
- A harlot that isn't home does not get bit and refunds the bite unless
  they visit a wolfteam member or visit the unprotected wolves' victim
  (in either of those cases, they get bit instead of dying)
- A lycan or someone with a lycanthropy totem that gets bitten
  immediately turns to wolf and refunds the bite. The regular wolf kill
  still happens too, so this is essentially a freebie for alpha wolf.
- An immunized target dies per normal, but the death from the bite does
  not stack with the death from a normal wolf kill for the purposes of
  protection (meaning a single protection will guard against both).
- Fix nightdone check so that night doesn't end prematurely if alpha
  would be eligible to bite but has already done so previously in the
  game.
2015-10-20 22:26:37 -05:00
Vgr E. Barry
8995ec5815 Fix error on starting random 2015-10-19 15:29:55 -04:00
Vgr E. Barry
1a64a72a78 Change variable name 2015-10-19 15:20:10 -04:00
Vgr E. Barry
e4ca30f830 Remove priorities in events 2015-10-19 15:06:02 -04:00
Vgr E. Barry
f1922540af Change lovers cluster win message 2015-10-19 15:05:28 -04:00
Vgr E. Barry
27f39c916f Change handling of chk_win events 2015-10-19 15:05:14 -04:00
Vgr E. Barry
04180bc036 Add alternate win condition if only lovers are alive
The message could use a better phrasing, but anyway this works.
2015-10-19 14:51:03 -04:00
skizzerz
26e7acc8f8 More fallow/fdeny fixes
- Always apply host-based allows/denies even in var.ACCOUNTS_ONLY is set
- Fix display of mixed-mode allows/denies for a particular user
- Make -acc and -host switches operate more intelligently on both the
  bare command as well as when given an argument
2015-10-18 20:56:27 -05:00
skizzerz
db0823bb37 Let vengeful ghosts use !retract 2015-10-18 19:20:08 -05:00
skizzerz
15b547ed77 Fix -acc and -host switches on fallow/fdeny 2015-10-18 15:18:55 -05:00
Ryan Schmidt
1aff6f4e6a Merge pull request #173 from laneatomic/simple-ident-track
update simple, notice to track ident@host for users sharing hosts
2015-10-14 18:59:53 -07:00
Lane Farrow
a9210b03c4 update simple, notice to track ident@host for users sharing hosts 2015-10-14 20:23:02 -05:00
Vgr E. Barry
45d13846a1 Fix !game and !lynch to not display the same vote twice
Players may no longer vote-spam individual players (or mistakenly vote
the same person/game mode twice)
2015-10-13 16:46:21 -04:00
Vgr E. Barry
4befeef033 Add missing period
That'll teach me to merge early
2015-10-13 10:16:29 -04:00
Emanuel Barry
ef522ea8ce Merge pull request #171 from acz13/patch-1
abra0's suggestion
2015-10-13 10:14:12 -04:00
jacob1
e30c8e3e19 this seems to fix the problem where the IRC lib ate errors 2015-10-12 19:22:25 -04:00
acz13
33f99d03a9 Update settings.py 2015-10-12 19:22:19 -04:00
acz13
1cfd36eedd abra0's suggestion
<+abra0> petition to add "I'm sorry I can't do that Dave" to !ping responses
2015-10-12 19:07:41 -04:00
jacob1
a83911f054 fix error when returning to the game via /nick 2015-10-11 21:59:00 -04:00
jacob1
3845d4e0b3 fix matchmaker, warlock, and piper causing night to end early if they !quit after acting
alpha wolf and turncoat also aren't removed from variables when quitting, but chk_nightdone checks if those roles are still in pl for some reason
2015-10-09 12:44:40 -04:00
Vgr E. Barry
6dd8f88bf6 Ensure socket is closed unconditionally (re: #169)
I cannot reproduce the bug locally, but this will force the socket to
close if it didn't for whatever reason, which is what seems like could
have caused the issue.
2015-10-08 12:03:08 -04:00
jacob1
7a058f77e7 fix !swap bugs
Didn't remove players from var.DISCONNECTED, leading to idling out every 10 seconds and getting lots of stasis while still being in the game
Didn't actually check whether the player was in channel or not
2015-10-06 23:01:39 -04:00
jacob1
0ac28c290b fix bot not being able to connect to some strange networks 2015-10-04 00:14:30 -04:00
skizzerz
da762e6d73 Fix pl not being updated with chained deaths in del_player 2015-10-03 22:12:42 -05:00
jacob1
651c46d6a5 don't stop the game on error 2015-10-03 22:46:02 -04:00
jacob1
b047963cdb fix !roles roles erroring 2015-10-03 22:44:48 -04:00
jacob1
86ae193541 fix hag not working
broken in d9812e552d (blame woffle)
2015-10-03 19:01:53 -04:00
jacob1
5048af853e fix players not being devoiced when unidentifying mid game
fixes flaw in 151d010047
2015-10-03 17:57:44 -04:00
jacob1
c8dea37284 devoice all players before faftergame commands get run 2015-10-03 17:37:41 -04:00
jacob1
3f112b19bc fix previous !fjoin commit not working 2015-10-03 16:27:22 -04:00
jacob1
4612c0dec5 fix using !frole to join a new player during a game 2015-10-03 16:26:09 -04:00
jacob1
1e420a0235 !fjoin checks if the bot is opped before joining the list of players
prevents mass spam ...
2015-10-03 16:25:29 -04:00
jacob1
9c36602e21 fix error when lover changes nickname and then is matched again 2015-10-03 16:12:45 -04:00
Janik Kleinhoff
2e69bfa7ce .mailmap: add @Vgr255, @ilbelkyr 2015-10-02 10:45:23 +00:00
Vgr E. Barry
151d010047 Fix devoicing someone twice when they unidentify 2015-09-30 08:38:35 -04:00