After a discussion in ##werewolf-dev, we've decided that if a majority of the players wants a game mode, there's no reason not to allow it. If a game mode is broken, it can be commented out in the code.
41 lines
1.7 KiB
Plaintext
41 lines
1.7 KiB
Plaintext
PASS = "my_nickserv_pass"
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CHANNEL = "##mywolfgame"
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HOST = "irc.freenode.net"
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PORT = 6697
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USERNAME = "" # for authentication, can be left blank if same as NICK
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NICK = "mywolfbot"
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IDENT = NICK
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REALNAME = NICK
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CMD_CHAR = "!"
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CHANGING_HOST_QUIT_MESSAGE = "Changing host"
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SASL_AUTHENTICATION = False # put account name in USERNAME ^ if different from nick
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USE_SSL = True
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DISABLE_DEBUG_MODE = False # Entirely disable debug mode
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IGNORE_HIDDEN_COMMANDS = True # Ignore commands sent to @#channel or +#channel
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ALLOW_NOTICE_COMMANDS = False # allow /notice #channel !command to be interpreted as a command
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ALLOW_PRIVATE_NOTICE_COMMANDS = False # allow !command's from /notice (Private)
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ALLOWED_NORMAL_MODE_COMMANDS = [] # debug mode commands to be allowed in normal mode
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OWNERS = ("unaffiliated/wolfbot_admin1",) # the comma is required at the end if there is one owner
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ADMINS = ("unaffiliated/wolfbot_admin2", "unaffiliated/wolfbot_admin3") # glob syntax supported (wildcards)
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OWNERS_ACCOUNTS = ("1owner_acc",)
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ADMINS_ACCOUNTS = ("1admin_acc", "2admin_acc")
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ALT_CHANNELS = ""
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ALLOWED_ALT_CHANNELS_COMMANDS = []
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USE_UTC = True # if True, will use the UTC time, else the local time
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# {tzname} and {tzoffset} can both be used; respectively the timezone name (like UTC) and offset in the form +0000
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# %Y is the year with century, %y is the year without, %m is the month, %d the day, %H hour, %M minute and %S seconds
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TIMESTAMP_FORMAT = "[%Y-%m-%d %H:%M:%S{tzoffset}]"
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# If enabled and DEV_CHANNEL is set, the bot will post tracebacks there.
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PASTEBIN_ERRORS = False
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# Channel(s) where errors will be sent to. Can be prefixed with '+' or '@' for sending to only voices or ops.
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DEV_CHANNEL = ""
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