- A message is now displayed whenever a pacifism or impatience totem is triggered, e.g. "X impatiently votes for Y." or "X meekly votes to not lynch anyone today." These are played immediately before the vote passes, so there is no opportunity for people to abandon course. - Reinstate people with impatience totems being the ones that die to desperation totems. Due to the above message playing, it is now more obvious why they died, and I believe that doing it this way adds to gameplay ("I have a random totem and so does the person being voted. I should try to jump in early just in case I have impatience so I don't die."). If someone with impatience votes normally, their actual vote counts for determing vote order (so they aren't last unless they voted last). If there are multiple people with impatience that didn't vote, then the order in which they vote is random.
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This is the game bot for ##werewolf on freenode. It's a continutation of lycanthrope, which has become inactive. We have an active community, and we'd love for you to join us!
Running the bot
If you wish to run your own copy of the bot, all you need is Python 3.2 or a newer version.
Copy botconfig.py.example
to botconfig.py
and modify the settings as needed.
If desired, edit settings/wolfgame.py
to modify game settings.
To start the bot, run ./wolfbot.py
. You can optionally use --debug
or
--verbose
.
Description