Make 10+ because it's pointless otherwise. Revamp low counts because it was too punishing towards village, if they made a single mistake then alpha could win with a successful bite. This reduces overall wolf count making that situation more difficult (and until crow joins in 12p requires that alpha turns a lycan before being able to bite). Higher counts rejiggered a bit too to be a bit more interesting, although may still need further adjustment.
This is the Werewolf game bot for ##werewolf on freenode. It's a fork of lycanthrope, which was the last bot used in #wolfgame before it died.
We have an active community, and we'd love for you to join us!
Running your own copy
You need Python 3.3 or newer to run the bot. Python 3.4 and higher is recommended.
Copy botconfig.py.example
to botconfig.py
and modify the settings as needed. You can also copy-paste individual settings from src/settings.py
into botconfig.py
if you want to modify them. You may also add or customize your own game modes by renaming gamemodes.py.example
to gamemodes.py
and using the same layout used in src/gamemodes.py
.
Note: you should never alter files under the src
folder directly (unless you are submitting a change to the code), use botconfig.py
and gamemodes.py
for related changes.
To start the bot, run ./wolfbot.py
. You can use --verbose
to log all raw IRC messages and --debug
to enable some debugging features. These options should not be used in production.