Turncoats initially start off village-aligned, but can change which team they're on by using the !side command. Turncoats cannot change sides two nights in a row, and can use !pass if they don't wish to change sides on any given night. Seers and detectives see turncoats as turncoats, augurs see them as having a grey aura. I was initially toying with det and augur seeing them as their currently-chosen side and for mystics of the opposite team to detect them, but since they can flip-flop an unlimited number of times a night that info would be useless at best and misleading at worst. |
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oyoyo | ||
src | ||
.gitignore | ||
.mailmap | ||
botconfig.py.example | ||
CONTRIBUTING.md | ||
LICENSE | ||
README.md | ||
wolfbot.py |
This is the Werewolf game bot for ##werewolf on freenode. It's a fork of lycanthrope, which was the last bot used in #wolfgame before it died.
We have an active community, and we'd love for you to join us!
Running your own copy
You need Python 3.2 or newer to run the bot.
Copy botconfig.py.example
to botconfig.py
and modify the settings as needed. You can also copy-paste individual settings from src/settings.py
into botconfig.py
if you want to modify them.
To start the bot, run ./wolfbot.py
. You can use --verbose
to log all raw IRC messages and --debug
to enable some debugging features. These options should not be used in production.