skizzerz
56f61c18eb
Also make village win in evilvillage if there are no more cultists
2015-05-09 22:10:30 -05:00
skizzerz
9745e18d66
Evilvillage balance changes:
...
Make villagers win if they equal or outnumber wolfteam
Replace oracle with seer
Add a 12p tier
2015-05-09 21:24:58 -05:00
skizzerz
d6f89adbd0
Fix error with roles by doing default game mode properly, also make game modes inherit GameMode
2015-05-09 21:05:36 -05:00
skizzerz
ee9716feeb
Evilvillage balance tweaks
2015-05-09 19:13:35 -05:00
skizzerz
abf1e1ddd6
Fix up evilvillage
...
Villagers win if the wolves die, wolves win if all villagers are dead
(removes the stupid way of wolves winning for cultists to elect
themselves to be voted).
Also swap shaman and hunter so villagers always have a means of getting
a kill no matter the game size.
2015-05-09 12:19:31 -05:00
skizzerz
b8fa7c3373
Set aleatoire minimum to 8p
2015-05-07 22:27:20 -05:00
skizzerz
a18cfca087
Let augur be cursed, since it doesn't make sense otherwise (they see through it, and det can also be cursed)
2015-04-29 21:56:04 -05:00
jacob1
f3fd5b970c
remove LEAVE_ON_LOGOUT setting, now enabled automatically when ACCOUNTS_ONLY is on
...
note: this setting seems to trigger when switching accounts also
2015-04-18 17:45:40 -04:00
Vgr E.Barry
378334478c
Move files around and update references
2015-04-04 07:39:54 -04:00