Commit Graph

775 Commits

Author SHA1 Message Date
skizzerz
9f28036494 Remove some restrictions on who can be assassin
The only roles that should NOT be assassin are roles that the other team
MUST kill in order to have a good shot at winning. Therefore, we don't
need to have so many saferoles unable to be assassin, as well as certain
neutral roles. The current list is as follows:

- wolves + traitor, since these all need to die for village to win
- lycan, because if turned they need to die for village to win
- seer/oracle/harlot/augur/detective, capable of making safes so wolves
  need to focus on killing them in order to have a shot at winning
- bodyguard/GA, capable of preventing other safes from dying, again need
  to die for wolves to have a shot at winning

Everyone else is fair game, including shaman, drunk, hunter, doctor,
crazed shaman, and fool (who were all previously restricted).

If drunk is assassin, they don't get to choose their target, rather they
get one randomly assigned to them automatically.
2015-01-03 12:16:26 -06:00
Vgr E.Barry
7d49ac4cc4 Fixed a few issues.
Added wildcard * for !force and !rforce, which match all players.
removed leftover error message and fixed !kill and !totem crashing the
bot.
2015-01-03 00:50:57 -05:00
Vgr E.Barry
94d5939f39 Fix calling inexistant variables. 2015-01-02 20:45:03 -05:00
Vgr E.Barry
41089786d8 Remove notice if using a role command you don't have access to. 2015-01-02 20:40:15 -05:00
Vgr E.Barry
0984f79bd9 Improve handling of kill and away/back/in/out.
Uses variables instead of hardcoded roles for kill. Doesn't warn about
incorrect use of away and back if var.OPT_IN_PING is on, and about
incorrect use of in/out if it's off. References #76.
2015-01-02 18:11:07 -05:00
Vgr E.Barry
32fd7b2fa2 Improve help command. 2015-01-02 18:08:19 -05:00
Vgr E.Barry
df26d8d25e Huge overhaul to the decorators + small changes.
- Merge channel and PM commands in a single decorator.
- Add many parameters for the decorators, reducing commands cluster.
- Added back the admin_only check for some commands; special-cased
'<console>'.
- Moved the checking for which roles are seen wolf in the settings; same
for seen as default.
- Added a variable to pick if one is seen as the default role or as a
villager where applicable (default: True).
- Fixed seer/oracle seeing through amnesiac.
- Some fixes to the totem chances that I forgot to add in the previous
commit.
- Removed some useless module imports.
- Moved some functions to settings.
- Changed all single-quotes to double-quotes in commands for
consistency.
- Renamed 'cmd' variable in both force and rforce commands to avoid
confusion.
- Probably a bunch of other things. Don't consider this commit
description to be 100% complete.
2015-01-02 15:57:44 -05:00
nyuszika7h
53cf4970ca Disable !game if !fgame was used 2015-01-01 23:45:46 +01:00
Janik Kleinhoff
698d6f86ae START_QUIT_DELAY: fix duration check 2015-01-01 19:19:56 +00:00
Janik Kleinhoff
b1e59c4f77 !quit: tell player how long until they can quit 2015-01-01 18:59:27 +00:00
Janik Kleinhoff
09b5a62a9b Disallow !quit immediately after starting to avoid accidents 2015-01-01 05:20:52 +00:00
nyuszika7h
7d509e7c1d start: Add per-user rate limit 2014-12-31 21:07:25 +01:00
nyuszika7h
8b6393bf8e fsay, fact: Fix usage message 2014-12-30 22:16:42 +01:00
nyuszika7h
740d8a6e33 Fix signal handling on Windows 2014-12-30 22:13:40 +01:00
Vgr E.Barry
4f4a3f82a2 Fix totem chances.
This fixes the totem chances needing to add up to 1, and now can add up
to any arbitrary number or fraction. This also adds a TOTEM_ORDER
variable for shamans, as an attempt to allow more shamans in the future.
2014-12-30 15:04:43 -05:00
jacob1
453242a257 improve some comments and fix 'f rom' typo 2014-12-28 17:26:30 -05:00
jacob1
8dce5a4d16 gramatical fixes (var.plural one by skizzerz) 2014-12-28 17:06:15 -05:00
jacob1
356b9a25ba fix alpha wolf being seen as villager 2014-12-28 17:03:52 -05:00
skizzerz
1e09bff8df Fix alpha wolf bug 2014-12-26 22:32:44 -06:00
Ryan Schmidt
4e3b61f8dc Merge pull request #98 from skizzerz/alphawolf
Add 2 new roles: doctor and alpha wolf
2014-12-26 19:30:40 -06:00
skizzerz
93f5c6a4f8 Make the bite command make use of the new get_victim function 2014-12-26 01:06:23 -06:00
skizzerz
d42fa45d2f Make alpha wolf more powerful
Each time a wolf dies while a bitten person is undergoing
transformation, they will now transform one night earlier. This makes it
much more likely for the bitten person to actually turn into a wolf
before the game is over. For larger game sizes, the turn is pretty much
guaranteed due to the number of wolves, which means safes need to
tightly coordinate to figure out who was actually bitten due to wolves
possibly having full info and an insider.
2014-12-26 01:06:23 -06:00
skizzerz
9b61dde15e Add 2 new roles: doctor and alpha wolf
Doctor is on the village team, and has a number of immunizations they
can give out during the day. An immunized lycan reverts a normal
villager, and anyone that is immunized will die instead of turning into
a wolf if they are bitten by the alpha wolf. Beware, however, because
attempting to immunize someone already bitten will simply speed up the
process of them becoming a wolf!

Alpha wolf has a once-per-game ability where they can bite the wolves'
target instead of killing them following the death of a werewolf during
the day. The bitten person will subsequently turn into a wolf in 3
nights.
2014-12-26 01:06:17 -06:00
nyuszika7h
db9c52a3e2 Fix admin check in fdie and frestart 2014-12-23 23:56:55 +01:00
jacob1
ff737609b5 Fix error when silenced gunner shoots 2014-12-23 17:45:07 -05:00
nyuszika7h
274aedf050 Add SIGUSR2 for aftergame restart 2014-12-23 12:05:50 +01:00
nyuszika7h
036ac29f4b Add signal handling
- SIGINT (Ctrl-C) and SIGTERM will do a clean quit now.
- SIGUSR1 will restart the bot.
2014-12-22 23:38:06 +01:00
jacob1
15fab6c0b7 possibly prevent error if bot is opped before WHO results come back 2014-12-19 12:24:21 -05:00
jacob1
a6a87c2dde add villager and cultist to the amnesiac blacklist 2014-12-19 10:29:07 -05:00
jacob1
6a09f77a85 fix for recent gstats commit 2014-12-18 22:42:05 -05:00
jacob1
4573242f78 !roles uses var.role_order also (useful with !roles #) 2014-12-18 22:37:10 -05:00
jacob1
93cd95cfef fix !goat (also wasn't fully fixed) 2014-12-18 20:37:10 -05:00
jacob1
3a7c7f777b fix !faftergame frestart
was calling the pmcmd version with the arguments inside chan instead of *rest
2014-12-18 18:18:57 -05:00
jacob1
61e41a5776 fix gstats error when using 8p instead of just 8 2014-12-18 18:18:57 -05:00
jacob1
1a4ad90dd2 don't show "was x" for templates (thought I did this already) 2014-12-18 18:18:57 -05:00
jacob1
92a7697584 order !pstats and !stats using var.role_order() 2014-12-18 13:26:20 -05:00
jacob1
7d2d65f80d fix player count not appearing when quitting in join phase 2014-12-18 00:03:36 -05:00
jacob1
e9944f06eb stop_game errors don't prevent !frestart and !fdie from working 2014-12-17 23:44:32 -05:00
jacob1
5736f3d758 fix error if mad scientist-assassin targets one of their own kills 2014-12-17 23:18:27 -05:00
skizzerz
6911ce2ac7 Revert "amnesiac can't turn into default role"
They most certainly can, changing this is a gameplay change and is not
the proper place for this anyway.

This reverts commit 43676344a8.
2014-12-17 21:40:32 -06:00
jacob1
43676344a8 amnesiac can't turn into default role
It seems I wasn't a villager, I was actually a villager all along
2014-12-17 22:37:13 -05:00
jacob1
4bced1cf2a ping villagers in end of game list + some bugfixes 2014-12-17 21:49:39 -05:00
Ryan Schmidt
44a10b206e Merge pull request #97 from lykoss/nickcomplete
new complete_match/get_victim functions to clean up code for role commands
2014-12-17 20:29:45 -06:00
Ryan Schmidt
a960696e6e Merge pull request #95 from kernelpanic3/dyn-quit
Dynamic quit messages, take 2
2014-12-17 20:27:38 -06:00
jacob1
0a48c3ced4 end of game role list shows role swaps / is ordered mostly alphabetically
TODO: also order !stats, !pstats, others; and maybe show villagers in end of game list
2014-12-17 18:12:13 -05:00
Ominous
8eb1138a4b Remove unnecessary function calls, add DYNQUIT_DURING_GAME check for noreveal per woffle 2014-12-17 14:35:32 -05:00
jacob1
898893f72c fix killing cultist/minion, !goat, and other minor bugs 2014-12-16 22:14:18 -05:00
skizzerz
a7928399a7 Fix hunter and vengeful ghost being unable to kill a visiting harlot 2014-12-14 23:53:27 -06:00
skizzerz
baa3831ce7 Fix bot's handling of WHO replies on connect:
Some IRCds always output the servername on a WHOX query even if it
wasn't asked for. Let's ask for it now and just ignore the response. The
order of parameters in WHOX is now in the order they are returned, to
make life easier.

Also tidy up the generator a tad; if we aren't using things we're
computing then there's no need to compute it at all :)
2014-12-14 23:48:24 -06:00
Ominous
5c57c62be3 Make dynquit during game configurable, per woffle 2014-12-14 23:34:15 -05:00
jacob1
18199b166c fix multiple letter command prefixes 2014-12-14 17:42:36 -05:00
jacob1
be250fabe2 !roles/!gamestats accept partial names, new complete_match/get_victim functions to clean up code for role commands 2014-12-14 17:06:22 -05:00
jacob1
bc60357ae5 !roles/!gamestats accept partial names, new complete_match/get_victim functions to clean up code for role commands (reverted from commit c1a937f763) 2014-12-14 16:30:25 -05:00
jacob1
c1a937f763 !roles/!gamestats accept partial names, new complete_match/get_victim functions to clean up code for role commands 2014-12-14 16:23:52 -05:00
nyuszika7h
c4fb449a77 Reintroduce !mystats
It's useful for things like "!m wolf", and it's easier to do this than
hacking !pstats to support "!p wolf", which could be ambiguous if
there's a player with an account name of "wolf".
2014-12-14 15:14:28 +01:00
jacob1
60cd1ee06c allow gstats and pstats in pm during games 2014-12-14 01:30:07 -05:00
Ominous
3294c01b49 Avert convention rot per woffle 2014-12-13 19:27:09 -05:00
skizzerz
970e55e828 Fix instance where harlot A would not die if harlot A is visiting harlot B, harlot B is visiting someone, and wolves attack harlot B 2014-12-13 17:19:25 -06:00
Vgr E.Barry
3aa54cf565 Add an automatic mode toggling. 2014-12-13 14:23:56 -05:00
skizzerz
7d3a7cd140 Fix fjoining fake nicks 2014-12-13 11:30:06 -06:00
Janik Kleinhoff
5789be967e ping: more useful behaviour when noone can be pinged 2014-12-12 18:53:50 +00:00
Vgr E.Barry
17c59fd277 Fix a few random issues with previous commit. 2014-12-09 21:40:25 -05:00
Vgr E.Barry
6a2eec608a Huge overhaul to the system to use accounts. 2014-12-09 19:44:06 -05:00
Ominous
0f6ee5c994 Distinction between a and an 2014-12-09 00:17:33 -05:00
kernelpanic3
b8361ab6bc Dynamic, random quit messages 2014-12-08 23:22:32 -05:00
Janik Kleinhoff
1d06b68d24 Move database/persistence initialization into a function
This allows us to postpone init_db(). One advantage of this is that
specifying AWAY in botconfig.py won't overwrite the away list from the
DB anymore, but properly get added to (as would be expected).
2014-12-08 14:02:09 +00:00
Janik Kleinhoff
45e59ea647 fquit: say "No more players remaining" at 0 players 2014-12-08 12:36:58 +00:00
Vgr E.Barry
f43dba4a3f Fix some specific PM commands not working. 2014-12-07 16:33:39 -05:00
Vgr E.Barry
a7fe73c355 Allow admins to invite the bot to any channel. 2014-12-07 11:01:06 -05:00
nyuszika7h
f5b9c3e612 Small refactor to log_cmd 2014-12-07 16:50:18 +01:00
nyuszika7h
7f668cbb2c Add a common logging function for fsend et al
This is just a basic logging function designed for logging (admin)
command calls. We'll have a better logging system eventually (ref:
lykoss/lykos#72).
2014-12-07 16:39:25 +01:00
jacob1
8ecef11482 fixes to lots of bugs with the bot being in an alternate channel 2014-12-06 22:33:42 -05:00
Ryan Schmidt
45f640e9c9 Fix impatient message showing up in places it shouldn't 2014-12-06 19:01:22 -06:00
Vgr E.Barry
87f74d3265 Adds ability for the bot to be in multiple channels. 2014-12-06 17:39:21 -05:00
Vgr E.Barry
3192052add Allow admins and owners tracking via account. 2014-12-06 15:43:34 -05:00
Vgr E.Barry
5cc9715eb1 Move argument parsing out of botconfig. 2014-12-06 15:03:03 -05:00
jacob1
ab1edec0cb Merge pull request #86 from Vgr255/master
Add ability to carry settings from botconfig to var.
2014-12-06 14:57:51 -05:00
Vgr E.Barry
859bc842da Add ability to carry settings from botconfig to var. 2014-12-06 14:31:49 -05:00
jacob1
1519ba3765 add var.GRAVEYARD_LOCK check in chk_win, add more checks for game ending in those 2014-12-06 14:03:31 -05:00
Ryan Schmidt
6aeb149241 Merge pull request #85 from skizzerz/fiximpatience
Impatience and pacifism totem improvements
2014-12-05 09:00:16 -06:00
nyuszika7h
a69a070c27 fpull: Show diffstat
It isn't shown by default with rebase, but it's pretty useful.
2014-12-05 11:33:48 +01:00
jacob1
fc53b905be Merge pull request #83 from lykoss/fix-cub-error
Fix KeyError in chk_win
2014-12-05 00:10:36 -05:00
jacob1
c9c5317ecf Merge pull request #82 from lykoss/refactor-fsay-fact
Refactor fsay and fact
2014-12-05 00:10:03 -05:00
skizzerz
5819976a1f Pacifism/Impatience totem improvements
- A message is now displayed whenever a pacifism or impatience totem is
  triggered, e.g. "X impatiently votes for Y." or "X meekly votes to not
  lynch anyone today." These are played immediately before the vote
  passes, so there is no opportunity for people to abandon course.
- Reinstate people with impatience totems being the ones that die to
  desperation totems. Due to the above message playing, it is now more
  obvious why they died, and I believe that doing it this way adds to
  gameplay ("I have a random totem and so does the person being voted. I
  should try to jump in early just in case I have impatience so I don't
  die."). If someone with impatience votes normally, their actual vote
  counts for determing vote order (so they aren't last unless they voted
  last). If there are multiple people with impatience that didn't vote,
  then the order in which they vote is random.
2014-12-04 22:45:11 -06:00
skizzerz
7b2ee4ecd5 Fix impatience totem interaction with abstaining:
- Moving code to chk_decision means that doing an actual !abstain
will still make you show up in !votes (unlike now where it does not)
- impatience and pacifism should balance each other out if they
are present in equal numbers, preventing an !abstain from working
if you have impatience does not yield that behavior
2014-12-04 21:57:30 -06:00
Vgr E.Barry
4ac967be1d Fix hunter passing ending night early. 2014-12-04 20:38:08 -05:00
nyuszika7h
f646844aad Fix KeyError in chk_win
This fixes the error with wolf cub that has been appearing for a while
now, and also prevents similar errors from happening with monster and
traitor in the same function.
2014-12-04 11:41:09 +01:00
nyuszika7h
0ab6ee52e6 Refactor fsay and fact 2014-12-04 11:21:03 +01:00
ChiyoOsaka
6e372566c6 Merge pull request #80 from lykoss/new-rolesets
<+jacob1> !moo , is someone going to press the Merge pull request button on https://github.com/lykoss/lykos/pull/80 eventually or do I have to :P

Rolesets are picked randomly + 4 new rolesets
2014-12-02 00:22:50 +00:00
jacob1
47f3b0e4d3 fix fool wins with lover setting, adjust lots of numbers 2014-11-30 17:27:27 -05:00
Janik Kleinhoff
2a07f2e5ec fstart: don't require the admin to be joined 2014-11-29 22:37:33 +00:00
jacob1
9e83ac941c increase likelihood of default-like rolesets, make rapid/drunkfire and amnesia only picked from a majority of the votes 2014-11-29 15:03:50 -05:00
jacob1
193ead22aa change "roleset" to "game mode" in the code / messages 2014-11-29 13:39:55 -05:00
jacob1
788707ffb1 partial matches work with !game/!fgame, also using !fgame on an invalid roleset will no longer reset it to default 2014-11-28 22:41:03 -05:00
skizzerz
3742dcea2a Various Bugfixes/QOL Improvements:
- Hag can no longer hex the same target two nights in a row
- Hag target is un-hexed if hag gets exchanged with someone
- GA now properly guards people whose names contain uppercase letters
- Make var.START_WITH_DAY mostly work, doesn't crash the bot anymore
  but still needs improvements, namely messaging everyone what role
  they are.
2014-11-28 21:26:12 -06:00
jacob1
0944b4a919 delete vote from var.ROLESET_VOTES when a player quits 2014-11-28 16:25:42 -05:00
jacob1
9da979c6e0 !game without args also prints valid rolesets 2014-11-28 16:25:42 -05:00
jacob1
9f7dbaa7c7 don't log loss in player stats when game is fstopped 2014-11-28 16:25:42 -05:00
jacob1
34ad806341 add player to var.DCED_PLAYERS when they quits (fixes not logging a loss in stats) 2014-11-28 16:24:56 -05:00
jacob1
d31a75c43f log stats for templates and "lover" 2014-11-28 16:24:55 -05:00
jacob1
059fe556ec gamestats are stored per roleset 2014-11-28 16:24:55 -05:00
jacob1
15c8335349 changes / improvements to !game
if > 2/5 of the players vote for a roleset it's automatically picked
picked roleset is printed out on the welcome message
!help game prints possible rolesets, also more bold
2014-11-28 16:24:55 -05:00
jacob1
d174fc4d89 rolesets are randomly picked with varying frequencies / add a !game command to make certain rolesets more likely
Not done, even if this is final it still needs more good rolesets to choose from
2014-11-28 16:23:56 -05:00
skizzerz
4cdc065d2f Security Fix: Don't allow non-admins to fsay/fact to a target other than the channel itself 2014-11-27 19:08:47 -06:00
skizzerz
eb8ffb9f68 Make GA guard also go away in the event of exchange totem firing 2014-11-26 23:45:13 -06:00
jacob1
87d7b0d375 impatience totem holder is added to the start of the voters list
prevents them from being killed by desperation totem when they didn't actually vote
2014-11-27 00:07:41 -05:00
jacob1
addc7c9e96 don't run the reaper in debug mode (fixes errors with fake nicks) 2014-11-26 23:43:34 -05:00
jacob1
8ca611a43e clone gets a random target if they forget to clone, also don't pm them an empty wolf list 2014-11-26 23:32:53 -05:00
jacob1
7c39906852 fix guardian angel being able to guard the same person twice in a row sometimes 2014-11-26 21:50:15 -06:00
nyuszika7h
19809f4d70 fpull: Refactor code 2014-11-26 14:23:55 +01:00
nyuszika7h
d9b89a5f95 fpull: Use rebase 2014-11-26 14:23:55 +01:00
jacob1
adca55fce5 Add back !fact aliases: !fdo and !fme 2014-11-25 13:31:52 -05:00
nyuszika7h
8ac4f2faad Revert "!plsnofuckup !plsnoexplode"
This reverts commit e424520eb5.
2014-11-25 07:42:41 +01:00
ChiyoOsaka
e424520eb5 !plsnofuckup !plsnoexplode
Adding 'faction' and 'fdo' as aliases to 'fact'.

!plsnoexplode
2014-11-25 02:52:35 +00:00
nyuszika7h
a03001ecf6 Make !away one-way 2014-11-22 23:34:07 +01:00
Janik Kleinhoff
3bb280a6b2 Re-add !ops alias for !admins for now 2014-11-19 19:13:40 +00:00
nyuszika7h
4e31c7d621 Remove !ops alias for !admins
There's no reasonable way to disable commands yet, and !ops is now
handled by AntiSpamMeta, so this is the best we can do for now.
2014-11-18 20:29:33 +01:00
nyuszika7h
868ef5c74e Fix typo in werecrow message 2014-11-17 22:23:59 +01:00
Janik Kleinhoff
ecc17933d9 Fix missing period 2014-11-17 11:06:14 +00:00
jacob1
04c4b46a3e Revert "fix wolf cub / traitor turning in chk_win even when end_game is false, + some other random error" 3c53ae19e8 2014-11-16 22:05:11 -05:00
nyuszika7h
54d45ba02c Revert "fstasis: Improve non-negative integer message"
This reverts commit 6468cf42b7.

The new message is confusing, as it doesn't exclude floating point
numbers, which are invalid here.
2014-11-16 10:37:17 +01:00
nyuszika7h
6468cf42b7 fstasis: Improve non-negative integer message
Suggested by @ecksdee.
2014-11-16 10:33:56 +01:00
nyuszika7h
93b1c47ee2 Log messages sent to fake players instead of sending them 2014-11-14 17:19:50 +01:00
nyuszika7h
8fe1cf9ef5 Fix commit dc156da
This reverts one of the changes made by that commit. Not PMing fake
nicks can make debugging impossible without real players.
2014-11-14 11:37:55 +01:00
jacob1
3c53ae19e8 fix wolf cub / traitor turning in chk_win even when end_game is false, + some other random error 2014-11-14 00:28:48 -05:00
jacob1
8c4281de94 !roles can print out roles from other game modes 2014-11-10 22:51:39 -05:00
jacob1
c514296a80 save !fdeny / !fallow in database, also allow commands to be added / removed individually 2014-11-03 13:37:24 -05:00
nyuszika7h
aee5bce1b0 allow_deny: Fix stale references to 'allow' 2014-11-03 18:36:28 +01:00
nyuszika7h
bb6e3e9dfe fallow, fdeny: Add temporary warning about persistence
Or rather, the lack of it.
2014-11-03 14:25:26 +01:00
nyuszika7h
06ae51d29f allow_deny: Improve assertion code 2014-11-03 14:15:30 +01:00
nyuszika7h
5e9f1031ae Fix fallow/fdeny 2014-11-03 14:11:11 +01:00
skizzerz
71fd4acb8a Fix how !stats interacts with amensiac 2014-11-02 21:36:39 -06:00
jacob1
54af1fbd2d fix !fallow message 2014-11-02 16:27:41 -05:00
jacob1
815b38a7e9 New commands: !fdeny and !fallow 2014-11-02 15:58:14 -05:00
nyuszika7h
59c589f3e1 !fwait: Code cleanup 2014-10-26 10:10:02 +01:00
Benjamin Donald-Wilson
897095c4ff Fix small typo in GA message 2014-10-26 14:41:49 +11:00
Janik Kleinhoff
78778b9b16 fix typo 2014-10-26 02:22:58 +01:00
Janik Kleinhoff
1ec60fe99b !fwait: improve message a little 2014-10-26 02:19:39 +01:00
Janik Kleinhoff
5965848bcf !fwait: Allow arbitrary wait durations
We indeed don't have all day, but people with access to fwait should
know as much already anyway. Additionally, this interfered with undoing
a long fwait; !fwait 9999 was possible, !fwait -9999 was not.
2014-10-26 02:10:52 +01:00
Janik Kleinhoff
472d71811a myrole: Only tell shamans their totem at night 2014-09-28 08:10:51 +02:00
Janik Kleinhoff
f3d7e569ae frole: Adjust behaviour for templates; allow specifying totem
The syntax to give 'foo' the additional 'bar' template is now
!frole foo +bar
or, in the case of templates like gunner that can take an argument,
!frole foo +gunner = 9001
Removing a template uses - instead:
!frole foo -bar

The new "role = arg" syntax also applies for shamans and crazed shamans:
!frole foo shaman = impatience
A random totem is selected as usual, rather than the bot crashing, if no
argument is given.
2014-09-28 08:05:21 +02:00
Janik Kleinhoff
7fa8e459f7 Fix "at some poisonous berries" typo 2014-09-28 04:37:40 +02:00
Janik Kleinhoff
c1c742db23 Avoid printing role when it's "person", without a syntax error 2014-09-28 01:20:00 +02:00
nyuszika7h
ffa7f7c58c leave & fleave: Don't say role if it's "person"
And other minor improvements.
2014-09-28 00:55:36 +02:00
nyuszika7h
11b508d40b fstasis: Add missing return 2014-09-27 12:49:03 +02:00
nyuszika7h
2a306fcc7c fstasis: Improve messages 2014-09-27 12:46:07 +02:00
jacob1
f1f166f052 fix fstasis not handling hostmasks with capital letters properly 2014-09-27 00:53:56 -04:00
Romtam
b7fac7be4c Added missing dot 2014-09-26 19:35:43 +07:00
Janik Kleinhoff
92a8c5bd60 Make fjoin message for fake nicks consistent with others 2014-09-25 23:30:58 +02:00
jacob1
dc156da64c don't display the join message / pm fake nicks when in debug mode 2014-09-25 16:37:05 -04:00
jacob1
82b53f92d9 village can't abstain on day one 2014-09-25 16:00:06 -04:00
nyuszika7h
6dc4f4859f Fix the bot telling you you haven't voted after retracting abstain
Reported by @Vgr255 on IRC.
2014-09-20 11:53:11 +02:00
Janik Kleinhoff
b2e0a6b1a3 Add quieting code again, but disabled by default
This reverts commit 5e4bb1ed5d and puts
the relevant quiet-related code in a conditional instead, depending on a
newly-added var.QUIET_DEAD_PLAYERS setting.
2014-09-18 16:12:17 +02:00
nyuszika7h
5e4bb1ed5d Remove quieting
Per discussion in ##werewolf-ops, nick changes are easier to notice than
PM logs which could be faked, and we can ban repeat offenders if needed
anyway.
2014-09-18 15:48:43 +02:00
Janik Kleinhoff
0669799f1e is_fake_nick: only all-numeric nicks are fake
The previous check had quite a few issues, e.g. on UID nicks.
2014-09-17 22:00:24 +02:00
Janik Kleinhoff
62b9b1627d Fix crash with idle warnings and nick changes
Sorry for breaking it. :s
2014-09-17 21:57:39 +02:00
Janik Kleinhoff
bae19598cb !myrole: remind shamans of their totem
This is especially useful if the shaman did not see the original message
informing them of their role (e.g. due to connection issues).
2014-09-17 20:48:04 +02:00
Janik Kleinhoff
4de6899209 !myrole: remind lovers of their love 2014-09-17 20:31:23 +02:00
xnrand
60c0a136f5 bold in wolf gun death messages 2014-09-15 01:03:55 +02:00
Janik Kleinhoff
b8c2f6d841 Warn idlers a second time in PM 2014-09-12 14:59:03 +02:00
skizzerz
8d1a527724 Fix autolose not happening if someone quits 2014-09-09 20:47:11 -05:00
skizzerz
3a6280ad8c Add settings to disable abstain and also limit it
By default, abstain is enabled and limited to being used once per
game. Both of these can be changed in settings.py.
2014-09-08 22:38:57 -05:00
nyuszika7h
eeb812c40e !start: Fix pluralization 2014-09-07 11:53:47 +02:00
nyuszika7h
a2201c5061 Fix mad scientist message 2014-09-06 22:37:04 +02:00
jacob1
e84e786d39 fix players not being removed from var.KILLS when they die, and revert f8574e1892 2014-09-05 19:44:46 -04:00
jacob1
250e7d7462 fix error when exchange totem happens and wolves are angry 2014-09-05 19:43:26 -04:00
jacob1
457372fa3e fix lykos devoicing people that weren't in the game sometimes 2014-09-05 19:42:35 -04:00
jacob1
b43140d362 fix error when using !retract after !abstain 2014-09-05 19:41:18 -04:00
Janik Kleinhoff
6af09159a2 Allow !fjoin to bypass stasis
Allow admins to fjoin people who are currently stasised without removing
their stasis entirely. Stasis is unaffected by this on its own, although
note that a game being played will still normally reduce the stasis
penalty for now, even if the stasised player actually played in the game
due to being fjoined.
2014-09-04 13:08:21 +02:00
Janik Kleinhoff
41b8740eb1 Make stasis persist through restarts by saving it in the DB
Fixes lykoss/lykos#28.
2014-09-04 01:45:54 +02:00
Janik Kleinhoff
9b9f35487b Put !fquit message on a single line 2014-09-04 01:08:09 +02:00
Janik Kleinhoff
59c9d5df14 Don't reveal traitor when they're !fquit
This is consistent with them otherwise leaving the game by abnormal
means (idling out, parting, quitting, getting kicked).
2014-09-04 01:08:09 +02:00
jacob1
1933247a56 fix people not getting devoiced when changing to guest/away nick 2014-09-03 12:33:28 -04:00
jacob1
9bed1186c0 changing to certain nicks in game counts as quitting (fixes some /ns regain / idler issues) 2014-09-03 11:55:21 -04:00
jacob1
8293dd3850 kill all the idlers at once so they all get stasis 2014-09-03 11:55:21 -04:00
nyuszika7h
f8574e1892 Fix error when wolves' target dies before sunrise 2014-09-03 16:52:08 +02:00
nyuszika7h
ebc806fd25 Make !retract use the same message for !nolynch
The reasoning behind this is that retracting your vote not to lynch does
not necessarily mean that you will indeed lynch someone.

Also, retracting a vote not to lynch will now reset the !votes rate
limit, just like retracting a normal vote.
2014-09-03 16:36:48 +02:00
nyuszika7h
a205e7b877 Fix "cursed wolf" after cursed traitor transforms 2014-08-31 00:18:27 +02:00
Janik Kleinhoff
2fdb1d7dd0 Always display new player count when people leave during join phase.
Previously, leaving by quitting, parting or getting kicked would not
display the new player count. Fixes lykoss/lykos#61.
2014-08-30 04:51:32 +02:00
jacob1
5690e91b41 fix bug where wolfchat would ignore !notice and use !simple instead 2014-08-29 20:05:31 -04:00
Janik Kleinhoff
ff8912e8a3 Revert "Avoid having the village 'mourn' a wolfteam or monster death."
As it turns out, this has further implications that ought to be resolved
before making this part of the bot.
2014-08-29 20:49:39 +02:00
Janik Kleinhoff
dff9ec1e52 Avoid having the village 'mourn' a wolfteam or monster death. 2014-08-29 06:58:10 +02:00
Janik Kleinhoff
818b58f569 *really* avoid people getting around !flastgame with !j 2014-08-29 05:49:32 +02:00
Janik Kleinhoff
eb1387b7c2 Add a !notice toggle separate from !simple.
!simple used to determine whether you were given simple instructions
*and* whether the bot NOTICEs you; now, it only controls the former and
!notice controls the latter.
2014-08-29 04:12:35 +02:00
Janik Kleinhoff
0bb5f3b75d Fix/improve various messages a little bit. 2014-08-29 02:10:21 +02:00
Janik Kleinhoff
9c87bce157 Make command help more consistent; make sure commands are documented. 2014-08-29 00:51:53 +02:00
Yizhe Shen
7376fe54ea Fix to allow player_stats to be case-insensitive for nicks. 2014-08-26 22:04:48 -04:00
nyuszika7h
b251a34e31 Make on_give_me_ops independent from endofwho 2014-08-27 00:23:52 +02:00
nyuszika7h
37c0c075fa Try to gain op when bot thinks it isn't opped 2014-08-26 23:58:29 +02:00
skizzerz
3146baa983 Ensure we have enough params for fsay and fact 2014-08-24 22:03:48 -05:00
skizzerz
b466c47026 Fix some \!nolynch related issues with awkward messages, inconsistent functionality, and improper interaction with vote-altering totems. 2014-08-24 21:50:28 -05:00
skizzerz
06f51a3731 Fix case where people were not being marked as not-dced if they joined as a different nick and then /nicked to return to village. 2014-08-24 12:35:29 -05:00
nyuszika7h
c5ff638056 Add !fsay and !fact 2014-08-24 18:14:32 +02:00
nyuszika7h
883599155a Merge pull request #58 from skizzerz/master
Various bugfixes and new mad scientist option
2014-08-22 21:13:14 +02:00
nyuszika7h
c666d8967e !fghost: remove potentially confusing message 2014-08-22 15:43:34 +02:00
skizzerz
b82cc92997 Add option for mad scientist to skip over dead players, based on how many players joined the game 2014-08-22 01:03:50 -05:00
skizzerz
d69cd50f8d Allow hunter to change their kill at night using !kill without needing to !retract first 2014-08-22 01:03:50 -05:00
skizzerz
68bfe2b65d Do not display duplicate death messages, a night kill overrides any chained kills (lovers, scientists, assassins, etc.) 2014-08-22 01:03:50 -05:00
jacob1
f2a92402e9 fix grammar mistake in headshot message (again) 2014-08-21 01:32:10 -04:00
jacob1
bfc6b6f8cf small cleanup / bugfix in !roles 2014-08-20 01:27:19 -04:00