I totally misread stats and thought that village needed a boost at 14, whereas the boost was actually needed at 13. At the same time, 14 was relatively good beforehand, so needed to reintroduce something there that advantaged wolves. This may turn out to be too large of a boost, but we shall see.
Village needed a bit of a boost at 14 but were too powerful at 15, so moved GA earlier but postponed hunter until 17. Wolves also needed a boost at 17 so added in a 3rd.
A game mode is considered "hidden" if it doesn't have a `ROLE_GUIDE`
attribute. The `default` game mode was modified to have those
attributes, and is not hidden.