This patch fixes a bug in !join that caused new entries to be created in the var.illegal_joins dictionary for every joining player because of a missing check to see if the player's cloak is in the dictionary at all. It also adds logic to !start to remove entries from the var.illegal_joins dict if they currently have a value of 0, since these entries are no longer relevant. These changes together make !eval var.illegal_joins far more useful for getting a list of *just* stasised players. |
||
---|---|---|
modules | ||
oyoyo | ||
settings | ||
tools | ||
.gitignore | ||
botconfig.py.example | ||
LICENSE | ||
README | ||
wolfbot.py |
Use Python 3.2 (3.1 doesn't work) configure botconfig.py by following the example in botconfig.py.example if desired, configure settings/wolfgame.py to modify game settings run wolfbot.py